Meet the Team
Alexis Lecardonnel
Project Manager, Game Programmer, and 3D Artist
Alyx Lihoreau
Project Manager, Game & Web Programmer
Omar Hasaballa
Game Designer and Italian Translator
Daniel Jödecke
German Translator
Alberto Montilla
Spanish Translator
Our Expertise
Unreal Engine
Unity
Godot Engine
GameMaker
MonoGame
PlayStation
XBOX
Nintendo Switch
Our Story
Who Are We?
Source Macchiato is an independent French game development studio and porting house.
Our Story
Founded in 2023 by Alyx Lihoreau and Alexis Lecardonnel as a community project, our original goal was to port our favourite games to older hardware. With limited programming experience and minimal documentation, we had to learn everything from scratch.
After contributing to community projects for three years, we decided in 2026 to embark on officially porting games to modern consoles, while preserving the wonderful community of enthusiasts we had built over time.
Choosing a name that represents us was a challenge. We wanted something memorable that reflected our past projects. Eventually, we settled on Source Macchiato: "Source" as a nod to the Source Engine (Valve's engine) and "Macchiato", referencing "Café", the Wii U's codename, one of the hardware we worked on.
Our Goals
Many projects are planed for the next years. Our next steps is to port cool indie games we actually love to modern consoles, and create original stories to reach a broader audience with high-quality projects.
