Since January 1st, 2026, Source Macchiato became a porting / publishing company. All downloads and source code has been removed.
Since January 1st, 2026, Source Macchiato became a porting / publishing company. All downloads and source code has been removed.
Project Manager, Unity Programmer, and 3D Artist
Project Manager, Unity & Web Programmer
Game Designer and Italian Translator
Unreal Engine
Unity
Xbox
PlayStation
Who Are We?
Source Macchiato is an independent French game development studio specializing in Unity and Unreal Engine 5, with extensive experience in Wii U development.
Our Story
Founded in 2022 by Alyx Lihoreau as Portal Wii U Team, our original goal was to bring Portal and Portal 2 to the Wii U. With limited programming experience and minimal documentation, Alyx had to learn everything from scratch.
A few months later, Alexis L. discovered the project through a YouTube video and decided to contribute. Their teamwork flourished, and the Portal: Wii U Edition community quickly grew, along with their development skills.
Choosing a name was a challenge. We wanted something memorable that reflected our origins. Eventually, we settled on Source Macchiato—"Source" as a nod to the Source Engine (Portal's engine) and "Macchiato", referencing "Café," the Wii U’s codename.
Later, Omar joined as the lead game designer, becoming a vital part of our team. Over time, we faced both support and criticism, but we kept moving forward. Perhaps one day, the small team known for remaking games on a dead console will grow into something far greater.
Our Goals
After winning the hearts of Wii U players, our next step is to create original, independent games and reach a broader audience with high-quality projects.